![]() ![]() Log: Current focused movie? SWF.GeneralManager DevSteam: ReadUserStats(76561198044223859) called with result 1 code 1 Log: Bringing up level for play took: 0.040420 Log: Bringing World AOC-UDKFrontEndMap.TheWorld up for play (0) at 2014.01.04-11.40.31 Log: Primary PhysX scene will be in software. Log: !!!!!!!!!!!!!!!!!!!!!!!!!! CPU skinned AOC-UDKFrontEndMap.TheWorld:PersistentLevel.SkeletalMeshActor_1.SkeletalMeshComponent_3 CHV_Torn_Banner_Flag_pPlane1 1 0 1 0 Log: LoadMap: AOC-UDKFrontEndMap?Name=Player?Team=255 ![]() DevDlc: Shipping Level: AOC-UDKFrontEndMap ![]() Warning: Warning, Failed to find object 'Class None.' Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.' \.\UDKGame\Config\PCServer-UDKSystemSettings.ini Warning: Warning, Failed to load 'SoundNodeWave A_ChirpOut01': Failed to find object 'SoundNodeWave A_ChirpOut01' Warning: Warning, Failed to load 'SoundNodeWave A_ChirpIn01': Failed to find object 'SoundNodeWave A_ChirpIn01' Log: 0 out of 0 bytes used by permanent object pool. Log: 108663 objects as part of root set at end of initial load. Init: Finished loading startup packages in 10.86 seconds Init: XAudio2 using 'Speakers (2- High Definition Audio Device)' : 2 channels at 44.1 kHz using 16 bits per sample (channel mask 0x3) Log: Adapter has 1989MB of dedicated video memory, 0MB of dedicated system memory, and 2048MB of shared system memory Log: Found D3D11 adapter 0: NVIDIA GeForce GTX 660 Ti \.\UDKGame\Config\UDKSystemSettings.ini section: SystemSettings Log: SystemSettings::LoadFromIni in file. ![]()
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